

We live in the age of game reissues, some of which make more sense than others. Common criticisms of Arcania were that it was so dumbed down and simplified it was Gothic in name only, which could have been the developers attempt at a fresh start.

The previous sequels were simply Gothic II and Gothic 3 (Arabic or Roman, pick one!), but Arcania has the Gothic moniker being relegated to nothing more than a tiny subtitle. It never became a household name, but did enjoy enough success to justify making a few sequels, the last of which was 2010’s Arcania: Gothic 4. Gothic was a moderately popular computer RPG in the early 2000s that confused some gamers when it did not name its protagonist something like Olli Wisdom or Nik Fiend. With Lowered Expectations, we scrape the craggy underbelly of releases gone by to see if a change of perspective can reveal something worthwhile. Whether this is a failing of marketing, critical drubbing or just not living up to the expansive heights that we as gamers crave, the bargain bins are littered with titles that go unnoticed or maligned. Despite the fact that hundreds of games release every year, the vast majority tend to go ignored by the gaming populace at large.
